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Advanced [show]


Bethrynna Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her long red hair is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bethrynna is combative with any and all who dare try her patience in the slightest.

History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Map Maker, but she got bored and became a Sage. She became a Sage soon after.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Bethrynna Hungate, Female Half-Elf Monk 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Malachite (15 gp). Carnelian (40 gp). Brown-green garnet (50 gp).


Social Check DCs


Ulla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her moppish golden hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Bonds: Nature, Rich, Adventurer, Family. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Ulla Folkor, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Henry hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and many goblins want him driven away

Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Iranapha, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Yebe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. She has golden hair. Her eyes are amber.

Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yebe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Yebe Bafflestone, Female Gnome Monk 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Liftrasa Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She usually wears her brown robe and has her flail always slung over her shoulder. She has a hunchback. Her blonde hair is smooth and relatively long. Her hazel eyes dart from person to person.

Personality: Calm and collected, she is a well trained Ruler. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Liftrasa Gorunn, Female Dwarf Rogue 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2400 gp. Carnelian (70 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Rock crystal (70 gp). Jasper (70 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Alexandrite (1300 gp). Zircon (70 gp).


Social Check DCs

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