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NPC Generator

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Thervan Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Ugly, Insane, Secretive, Disease, Insomniac. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Thervan Hanali, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp.


Social Check DCs


Namfoodle Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Namfoodle grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Bonds: Attractive, Nature, Criminal record, Adventurer, Military, Slave. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Namfoodle Lingenhall, Male Gnome Aristocrat 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair has been sun bleached extensively. His eyes are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Barendd was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Adventurer, Enemies, Family, Attractive. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Barendd Caebrek, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 8 (-1)6 (-2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amethyst (60 gp). Lapis lazuli (13 gp).


Social Check DCs


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Performer uniform, and is pretty ugly. His silver hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Arannis was born on a far eastern plains where he grew up under the tutelage of his father, an expert Performer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Depressed, Disease. Bonds: Job, Immigrant. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Arannis Koehlanna, Male Elf Expert 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Paymon Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue hair is lengthy. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Paymon was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Paymon Laughter, Male Tiefling Commoner 6
Medium (6'9") Tiefling, Chaotic Good (CR 6)
Armor Class 7
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)11 (+0) 12 (+1)19 (+4)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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