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NPC Generator

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Advanced [show]


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Locksmith uniform. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments

History: She got into the Locksmith business at a young age. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Susannah Vance, Female Human Adept 10
Medium (4'9") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 7 (-2)16 (+3)
Skills Arcana +2, Intimidation +7
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey clothing when he does not wear armor. His tied-back hair is chestnut. This amber eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Tatum, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Hematite (5 gp).


Social Check DCs


Jacoba Badger, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her scythe always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her eyes are violet and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Blacksmith business at a young age. She found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Jacoba Badger, Female Human Barbarian 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)9 (-1) 16 (+3)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His white hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Rich, Immigrant, Family. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Erias Graybeard, Male Dwarf Ranger 10
Medium (4'5") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 15 (+2)7 (-2)
Skills History +8
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp.


Social Check DCs


Harriet Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. She wears a broad hat to cover her moderate length black hair. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Fletcher, her mother struggled to pay the bills. Like her mother and her sister before her, after school she went straight into learning to become a Bounty Hunter. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Wants to open a new tavern; and she wants to get laid

Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Harriet Silvereyes, Female Halfling Bard 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Auran, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1500 gp. Moss agate (8 gp). Deep blue spinel (1500 gp). Iolite (60 gp). Deep blue spinel (1500 gp).


Social Check DCs

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