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Advanced [show]


Eleanor Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, constantly wearing a yellow suit, white shirt, and green tie. She is tall, broad shouldered and powerfully built. Her blonde hair is knotted and matted. Her eyes are blue and beady.

Personality: She is overprotective of those who hire her services. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants she idolized her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found.

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Eleanor Waite, Female Half-Elf Cleric 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp. Chrysoberyl (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his brown hair well, parting it to the right. His eyes are likewise black.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic, Disease. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Qemuel Virtue, Male Tiefling Wizard 14
Medium (6'1") Tiefling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 70 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 10 (+0)16 (+3)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. 1 Medium magic item.


Social Check DCs


Foxilon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white armored body suit, with a simple grey line shooting up and back down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Foxilon Wildheart, Male Halfling Druid 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)4 (-3) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Ruloth Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long rusty crest is drawn into a two foot long braid. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of northern immigrants she idolized her mother. Ruloth was born on a far northern plains where she grew up under the tutelage of her mother, an expert Baker. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Immigrant, Job. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Ruloth Zzzxaaxthroth, Female Dragonborn Barbarian 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Eberk Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered pastel stockings. His red hair, when down, is lengthy. He has several tiny ruby earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Mayor for hire.

Motivation: Find a way to reverse the transformation of his sister; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Eberk Gorunn, Male Dwarf Adept 11
Medium (4'5") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 270 pp. Carved bone or ivory statuette (10 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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