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NPC Generator

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Advanced [show]


Bertram Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sickle. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Artistic, Logical. Bonds: Attractive. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Bertram Ofandrus, Male Half-Elf Expert 6
Medium (4'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 15 (+2)14 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lûga Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has done his best to style his golden hair to look like a famous performer. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Military, Rich. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Lûga Clapham, Male Half-Orc Sorcerer 6
Medium (5'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Puyet Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries axes. She keeps her blonde hair in a pixie cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Puyet embodies much of what other species detest in the Half-Orcs. She is frequently practicing swordplay.

History: Puyet was raised in a hard working conservative environment. Her childhood dream was to be a Doctor, but she was a colossal failure. She has worked as a Scribe like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Puyet Shelly, Female Half-Orc Cleric 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Jade (70 gp).


Social Check DCs


Thamuz Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His white hair is unkempt and raggedy. He has black eyes and a green hat with a brown feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Thamuz Knack, Male Tiefling Rogue 17
Medium (5'8") Tiefling, Neutral Good (CR 17)
Armor Class 10
Hit Points 89 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0

Possessions: 8000 gp. Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (50 gp). Gold music box (4000 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A necklace of small pink pearls (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. His eyes are hazel.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to raise his children well; and revenge

Ideals: Athletic. Flaws: Shy, Disease, Ugly. Bonds: Enemies, Family. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orsik Graybeard, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 1 Backpack.


Social Check DCs

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