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Advanced [show]


Sapply Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Sapply Welber, Male Gnome Paladin 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Menny Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern woman, she prefers to wear tan clothing when she does not wear armor. Her black hair is long and unkept. Her amber eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Menny does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Menny took refuge in the old dungeon and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Disease, Depressed. Bonds: Military, Poor, Nature. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Menny Turen, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 70 pp.


Social Check DCs


Olunt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has wavy chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Slave, Nature, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Olunt Burrowfound, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 8 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp. 3 Holy water.


Social Check DCs


Hobart Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. He is physically well-built. His auburn hair is unkempt and raggedy. This hazel eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wants his loneliness to end

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Religious, Has a crush. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Hobart Tallfellow, Male Halfling Aristocrat 11
Small (2'11") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is lavender, silky, and of moderate length. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Seven was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Bookbinder, but she was a colossal failure. She has achieved small success as a Dyer.

Motivation: She is unsatisfied with her job; and to be a bookbinder again

Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Poor. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Seven Candle, Female Tabaxi Cleric 9
Medium (6'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 10 (+0)19 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 13000 sp.


Social Check DCs

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