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Advanced [show]


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He got into the Navigator business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Impeccable, Artistic. Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Goodearth, Male Halfling Commoner 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Bloodstone (60 gp). Rock crystal (60 gp). Aquamarine (800 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Hork Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Hork Huxley, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Donaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and he perpetually has his sword ready. He has done his best to style his bronze crest to look like a famous performer. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a guard and was forced into it by his family

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Donaar Imbixtellrhyst, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1900 gp. Fiery yellow corundum (900 gp). Citrine (50 gp). Onyx (50 gp). Iolite (50 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered white stockings and is in decent physical shape. His black fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: Edge was born the youngest of three triplets. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Tiefling people; and wants his loneliness to end

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Family, Has a crush. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Edge Of Wine, Male Tabaxi Aristocrat 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Insight +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. Chrysoberyl (60 gp). Smoky quartz (20 gp). Pink pearl (60 gp). Fire opal (1600 gp). Blue quartz (4 gp). Fire opal (1600 gp). Deep blue spinel (600 gp). Red spinel (60 gp).


Social Check DCs


Flame Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a brown suit, white shirt, and grey tie. Her black fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Professionalism. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Flame Buttons, Female Tabaxi Cleric 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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