Torgga Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her long chestnut hair reaches down to her waist. Her amber eyes lackadaisically let the world flow into them.
Personality: Torgga speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Torgga took refuge in the large cave and found the beat up sai and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Impeccable. Bonds: Nature, In love, Adventurer. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
Carrie Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: A strong sense of loyalty to Halfling people; and money/treasure
Ideals: Athletic. Flaws: Addict, Racist. Bonds: Rich, Attractive. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 1000 sp. 1 Minor magic item.
Mormo Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. He is obsessed with finding treasure.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donella Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a blue shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. She hasn't told them the truth, but wants to settle down with them.
Motivation: To pay off her debts; and to settle down with her crush
Flaws: Shy, Hedonist. Bonds: Rich, Has a crush, Debt. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Tourmaline (40 gp). Rose (40 gp). Alexandrite (600 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Dilettante uniform. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is kept up in a ponytail inside a feathered hat. He has brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Robert studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Dilettante like his father before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Joker, Gifted. Flaws: Disease. Bonds: Job. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 7
Hit Points 123 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +2 / 4d6-3, Grapple +5
Possessions: Coral (140 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Lapis lazuli (16 gp). Rose (80 gp). Banded agate (16 gp). Eye agate (16 gp). Jade (140 gp). Aquamarine (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
