Hrathy Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black shirt with thin green vertical stripes and pastel pants. She has auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She is a Yochlol in disguise. After coming to the age of reason, Hrathy took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has a crush on the local Unemployed; and she wants to meet her childhood hero
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Large well-done wool tapestry (500 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item.
Saphara Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. Her copper crest is thinning but still full. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Saphara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the west; and dwarven compassion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Duvamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and sports tan clothing, slightly heavier than average wear. Her hair is short and auburn. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Duvamil was left her father's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has a rivalry with the Church that dominates her actions; and find a way to reverse the transformation of her sister
Ideals: Athletic. Bonds: Family, Religious, Military. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Minor magic item.
Nithther Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He likes to wear ponchos typically of a light green in addition to tight pants. His scarlet crest is drawn into a tight pony tail with a card scrunchie. His red eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Nithther took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nithther fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Entrepeneur, Fighting. Bonds: Family. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +8
Possessions: 8000 gp. Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2200 gp). A delicate brass dragon egg (90 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (120 gp).
Nogu Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a penchant for wearing a ring with an oversized topaz on her right hand. She wears a deerstalker hat to cover her moderate length golden hair. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Rich, Nature. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!