Ahlyssa Denholm, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple white line shooting up and back down. Her silver hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the east to a Scribe, Ahlyssa learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 9 years.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40000 cp. Smoky quartz (60 gp). White pearl (110 gp). Star rose quartz (60 gp). Jasper (60 gp).
Helen Branson, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She is baby faced.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.
History: She comes from a rich western family. After coming to the age of reason, Helen took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item.
Whurdred Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and typically wears brown cloth garments or leather armor. Her left hand appears badly burned and disfigured. She wears a colorful flower in her blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Joker, Logical. Bonds: Attractive, Criminal record. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Adrex Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His white crest is heavily combed to the left. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: Adrex was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and doesn't want to be a doctor and was forced into it by his family
Ideals: Impeccable, Gifted. Bonds: Job, Rich, Family. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (300 gp).
Wymar Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, Wymar has worked very hard to control his curse. He has worked as a Dyer like his father before him.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
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