Traki Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Healer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Traki took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Healer soon after.
Motivation: To protect his home.
Ideals: Gifted. Bonds: Guardian, Military, Job. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 106 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, green, dusty cloak. He has dyed his greying silver crest a little too much giving a sharp silver color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: When he was but 8 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Opinionated, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 7
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 11000 sp. Rock crystal (70 gp).
Cask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has dyed her greying brown fur a little too much giving a sharp brown color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the west to a Bricklayer, Cask learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs; and she has a crush on the local cartwright
Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer, Religious. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting brown shirt and pants. He sports a flattop hair cut. He wears a mask on his face.
Personality: He has always had a great fascination with Tabaxi culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to tabaxi people
Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Adventurer, Rich. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Barbena Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and violet handkerchief worn on her right side, and carries rapiers. Her white hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can't help but pocket interesting objects she comes across
History: Born to a Map Maker, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Barbena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barbena. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record, Poor. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
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