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Advanced [show]


Fistula Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her glaive ready. She keeps her brown hair in a pixie cut. Her eyes are a pleasant hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Fistula would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Fistula studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Fistula Ryley, Female Half-Orc Wizard 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Azurite (10 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Carlton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her brown hair in a flapper bob. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the north. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Jane Carlton, Female Human Cleric 6
Medium (5'9") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Tourmaline (80 gp). Carnelian (50 gp). Zircon (50 gp).


Social Check DCs


Kelter Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. Kelter was born on a far southern desert where he grew up under the tutelage of his mother, an expert Painter. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Kelter Greenleaf, Male Halfling Bard 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Freshwater pearl (11 gp). Sardonyx (40 gp).


Social Check DCs


Ombul Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely red suit with brown socks and a vest with buckled shoes. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: Born in the north to a Gardener, Ombul learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Ombul Tealeaf, Male Halfling Aristocrat 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Therlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a green scarf. She sports a flattop hair cut. Her eyes are brown and beady.

Personality: Overbrimming with self-confidence, Therlin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Therlin was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and an old rival family wants her found

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Therlin Battlehammer, Female Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 107 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +7, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 2000 gp. Amber (120 gp). White pearl (120 gp). Tiger eye turquoise (12 gp). Iolite (70 gp).


Social Check DCs

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