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NPC Generator

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Advanced [show]


Jezebeth Care, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of quarterstaffs, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She keeps her long white hair kept up in a rat tail. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Jezebeth wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the south to a Armorer, Jezebeth learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She then took over the family business and is one of the better Armorer for hire.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting, Disciplined. Bonds: Attractive, Rich, Job. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Jezebeth Care, Female Tiefling Expert 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +2, History +5
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 140 gp. Jasper (70 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Nim Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nim took refuge in the ruined castle and found the beat up rapier and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Nim Tiltathana, Male Elf Druid 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Right-Handed Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who tends to wear a large pastel jacket, she is not a threatening figure. Her yellow fur has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small forest village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Right-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Right-Handed. She struck the Glassblower job and began her own company from there.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Nature, Job. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Right-Handed Treat, Female Tabaxi Ranger 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp.


Social Check DCs


Ida Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She is portly but not overly obese. She wears her chestnut hair up in a very large beehive style do. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Ida was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Religious, Attractive. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Ida Ofandrus, Female Half-Elf Wizard 4
Medium (4'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 9 (-1)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Kaladan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His black crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Logical, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Kaladan Chumbyxirinnish, Male Dragonborn Wizard 11
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 210 pp. Amber (40 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs

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