Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a blue cloak and cross-gartered green stockings. He has a hunchback. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.
History: Aramil was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of freemasons.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Insane, Secretive. Bonds: Family. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 160 pp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (40 gp).
Kerkad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit, and carries hammers. He wears his copper crest down. His red eyes peer out from beneath his small green hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge.
Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Mentor, Adventurer. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Modean Merit, Male Tiefling [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His purple hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Modean was left his mother's suit of armor and trained in its use and care. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Gifted. Bonds: Poor, Attractive, Military. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Duvamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sai. Her white hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Duvamil was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. In the meantime she has taken over work as a Mortician and occasionally as a mercenary.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Bulzo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky red painted plate armor and is in decent physical shape. His blonde hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (600 gp). Banded agate (6 gp).
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