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Advanced [show]


Oppleby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Sellsword does. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Animal Trainer, his father struggled to pay the bills. A gifted student he started as a Animal Trainer, but he got bored and became a Sellsword. Days after completing his studies, news broke out that his hometown was attacked by giants. Oppleby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Fearful. Bonds: Job, Criminal record, Poor, Enemies. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Oppleby Pingun, Male Gnome Wizard 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)6 (-2) 8 (-1)17 (+3)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Vondal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with brown stripes complete with hood. He has a moderate pudge and is not very fit. His hair is auburn and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Vondal Torunn, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Red-brown spinel (40 gp). Azurite (7 gp).


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His blonde hair is unkempt and raggedy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Dworic Dankil, Male Dwarf Druid 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Silver pearl (60 gp). White pearl (60 gp). Rock crystal (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Stansfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His white hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Ralf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Addict, Insane. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Stansfield, Male Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelaide Melancon, Female Human [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her golden hair is still thick. She has blue eyes and a brown hat with a grey feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Adelaide was left her father's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Greedy, Fearful, Antagonistic. Bonds: Military, Adventurer. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelaide Melancon, Female Human Bard 10
Medium (4'7") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs

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