Lance Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He has blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting, Athletic, Joker. Flaws: Addict, Fearful. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2000 gp. 1 Minor magic item.
Bethrynna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a sai on her belt. She is bristling with hidden weapons, mostly sais and longbows. She wears her brown hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Ideals: Fighting, Logical. Bonds: Criminal record, Attractive, Rich. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 100 gp.
Three Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. His fur is red, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 340 gp. Eye agate (11 gp). Moonstone (70 gp).
Einkil Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of death on his torso, and sports empty pouches on his belt. His silver hair is cut short. His amber eyes peer out from beneath his broad brown hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Poor, Has a crush. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Black pearl (200 gp).
Greethen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt with thin grey vertical stripes and white pants. He wears a Stetson hat to cover his moderate length white crest. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Money/treasure; and to unite with his brother
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Family, Rich. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 17)
Armor Class 13
Hit Points 26 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 2000 pp. Aquamarine (300 gp). Alexandrite (300 gp). Carnelian (30 gp). Black opal (700 gp). Alexandrite (300 gp). Star ruby (700 gp). Red garnet (60 gp). Citrine (30 gp). Amber (60 gp). Aquamarine (300 gp). Black star sapphire (700 gp). Citrine (30 gp). Chrysoprase (30 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Malachite (12 gp). Zircon (30 gp). Fire opal (700 gp). Amethyst (60 gp). Peridot (30 gp). Rich purple corundum (700 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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