Adam Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Auran, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 7000 gp. A roughly beaten golden orb (60 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (60 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Jeweled gold crown (4000 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He takes great joy in being the best Map Maker in town.
History: Morgran was born with his mother's beautiful face. A gifted student he started as a Bricklayer, but he got bored and became a Map Maker. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Expand his business.
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Chain shirt.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his red robe and is in decent physical shape. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naeris is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Justice. Flaws: Shy, Insane. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Hourglass.
Oblar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His red hair is still thick. His violet eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: To pay off his debts; and expand his business
Flaws: Greedy, PTSD. Bonds: Immigrant, Job, Debt. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 15)
Armor Class 10
Hit Points 105 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
Possessions: 1200 pp. 1 Medium magic item.
Ulblyn Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Hunter. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Hunter for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Opinionated. Flaws: Greedy. Bonds: Military, Slave, Job. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!