Glûk Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly nunchakus and hammers. He has moderate length red hair. His fierce green eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable, Gifted. Flaws: Antagonistic, PTSD. Bonds: Criminal record. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
River Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'10" and is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His right leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and he feels threatened by others
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 60 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 90 pp. Jet (160 gp). Alexandrite (1100 gp). Jacinth (4000 gp). Rhodochrosite (7 gp). Clear bright green emerald (4000 gp). Smoky quartz (50 gp).
Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her yellow fur is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She is frequently practicing swordplay.
History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in sai use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants revenge against drow
Ideals: Fighting. Bonds: Attractive, Military, Poor, Enemies. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Giant, Auran, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp.
Faral Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears rags and sports a simple walking cane. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The war was a terrible time for her, and Faral does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. Her arcane abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Poor, Military, Immigrant. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Red spinel (90 gp).
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He tends to wear a large green jacket. His silver crest is long and unkept. He has red eyes.
Personality: He has always had a great fascination with Elven culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: He's looking for his big break; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Job, Rich. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
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