Werydd Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern woman, she very much looks the part of a Mercenary. Her brown hair is kept up in a ponytail inside a Stetson hat. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Shipwright, but she was a colossal failure. She became a Mercenary soon after.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Masterwork Light steel shield.
Five Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of the four houses of cards around her neck, and a greatsword on her belt and is in decent physical shape. Her black fur is kept up in a ponytail inside a top hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. Black pearl (700 gp). Chrysoprase (60 gp).
Zûgor Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His white hair, when down, is lengthy. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Impulsive. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 sp.
Paymon Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. His white hair is singed and shortened. His eyes are a pleasant gold.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: Paymon hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies, Family. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Right-Handed Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Sailor. He wears a small hat to hide his balding. His eyes are a pleasant amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Sailor soon after.
Motivation: He desires power and/or immortality; and further expansion of business
Flaws: Disease, PTSD. Bonds: Job, Adventurer, Attractive. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Tiger eye turquoise (4 gp). White pearl (160 gp). Star rose quartz (60 gp). Aquamarine (1000 gp).
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