Kassoon
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NPC Generator

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Advanced [show]


Pyxrin Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green coat over a blue low-cut shirt, and a feathered hat upon her head. She has a moderate pudge and is not very fit. Her copper crest is still thick. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 6 years old her parents immigrated from the south. Pyxrin was born on a far southern forest where she grew up under the tutelage of her father, an expert Mercenary. She left for the south, certain she would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Immigrant. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Pyxrin Baharoosh, Female Dragonborn Wizard 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He wears a feathered hat to cover his moderate length auburn hair. This brown eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hupe Tealeaf, Male Halfling Paladin 9
Small (2'10") Halfling, Lawful Evil (CR 9)
Armor Class 16
Hit Points 92 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His yellow fur is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Beast is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Family, Military, Adventurer. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Beast In the Storm, Male Tabaxi Sorcerer 5
Medium (6'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Aasathra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple black line shooting up and back down, and she perpetually has her sickle ready. She wears her rusty crest up. Her gold eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Aasathra Baharoosh, Female Dragonborn Sorcerer 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 600 gp. Amethyst (150 gp). Hematite (16 gp).


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Beloril reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Beloril Glanhig, Male Dwarf Bard 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 160 pp.


Social Check DCs

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