Pelt In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. Her yellow fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She speaks before she thinks and is too direct. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born at the edge of vast mountains. Through the years after Pelt was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Pelt's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Pelt and her spouse have recently divorced.
Motivation: To prove her worth to the world.
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Abyssal, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
Jacoba Marleigh, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. With bright white hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Family. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Leshanna Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized amber on her right hand. Her auburn hair is heavily combed to the right. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.
History: Leshanna was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Flaws: Selfish. Bonds: Rich, Adventurer, Attractive, Criminal record. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Tawar Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair up in a very large beehive style do. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She got into the Tanner business at a young age. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Unemployed again; and further expansion of business
Ideals: Disciplined, Logical. Flaws: Racist. Bonds: Attractive, Job. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Chrysoprase (40 gp). 1 Everburning torch.
Frederick Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Frederick studied abroad. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
