Jarana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. She has black hair. Her violet eyes are passionate and lively.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her brother before her, after school she went straight into learning to become a Gardener. She struck the Gardener job and began her own company from there.
Motivation: Wants to have a good time and be beloved; and to be a adventurer again
Ideals: Entrepeneur, Gifted, Optimist. Flaws: Emotional. Bonds: Job. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp.
Miles Astley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Courier uniform. His blonde hair and beard is wavy and long. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Courier job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and to be a sellsword again
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Religious. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 gp. 1 Masterwork Artisan’s tools.
Ida Darby, Female Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern woman wears a simple grey robe with black stripes complete with hood. Her tied-back hair is red. She has gleaming, smiling amber eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Ida studied abroad. As a young adult she joined a group advocating for an improvement in Human conditions. She became a Mason soon after.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 4000 cp.
Vola Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears white cloth garments or leather armor. Her brown hair, when down, is lengthy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was raised in a desert tribe. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and to protect her home
Ideals: Artistic. Flaws: Ugly, Addict, Insane. Bonds: Nature. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 18 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 90 pp. Blue sapphire (900 gp). Red-brown spinel (130 gp). Jet (130 gp). Deep blue spinel (1200 gp). Amber (130 gp). Golden pearl (130 gp).
Pyntle Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Beneath her clothing is a huge mess of scar tissue. She wears her blonde hair up. Her fierce blue eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Shipwright. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the east, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Secretive. Bonds: Slave, Job, Immigrant. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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