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NPC Generator

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Advanced [show]


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey, dusty cloak. His white hair is long and unkept. He has amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the west. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Flaws: Ugly, Mundane, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Beloril Bigtoe, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 7 (-2)6 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Greeba Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. With wild blonde hair. She wears large thick round spectacles.

Personality: Eccentric and domineering, Greeba will drive conversation. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She was granted druidic powers by her dying sister.

Motivation: She desires power and/or immortality.

Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer, Slave. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Greeba Ainsley, Female Half-Orc Wizard 4
Medium (5'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp.


Social Check DCs


Sweet Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her fur is red and curly. Her fierce amber eyes like to dwell on things.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and to be a cook again

Bonds: Attractive, Poor, Job, Adventurer, Slave. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Sweet Of Clay, Female Tabaxi Expert 16
Medium (5'1") Tabaxi, Lawful Evil (CR 16)
Armor Class 15
Hit Points 47 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +10, History +7
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +7

Possessions: 9000 gp. Azurite (5 gp). Alexandrite (1300 gp). Eye agate (5 gp). Eye agate (5 gp). Obsidian (5 gp). Amethyst (110 gp). Deep blue spinel (1300 gp). Moonstone (40 gp).


Social Check DCs


Finellen Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of the sun god around her neck, and a longbow on her belt. Her blonde hair is cut jaggedly and amateurishly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She struck the Doctor job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Finellen Steelfist, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +0, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emma Marlowe, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey cloak and cross-gartered brown stockings. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Insane, Selfish. Bonds: Adventurer, Religious, Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Emma Marlowe, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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