Hubert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Artistic, Entrepeneur. Bonds: Job. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp.
Vlorn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Assassin, his mother struggled to pay the bills. When Vlorn reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Impulsive, Fearful. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Solid gold idol (800 gp). 1 Minor magic item.
Nordak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Courier. With a patchy red beard and wild red hair. His fierce gray eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Nordak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He's attracted to the PC; and he would like to get married and retire
Flaws: Emotional, Hedonist. Bonds: Rich, Has a crush. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey costume with the symbols of luck on his torso. He keeps his brown hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: He was born in a small desert village. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Bonds: Attractive, Adventurer, Nature, In love. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 380 gp. 1 Banded mail.
Shamash Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His black crest is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and to prove his worth to the world
Ideals: Opinionated, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (700 gp).
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