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NPC Generator

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Advanced [show]


Bernard Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bernard was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Persistence, Entrepeneur. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Bernard Reed, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp.


Social Check DCs


Drogo Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. Drogo was born on a far western island where he grew up under the tutelage of his mother, an expert Ploughman. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Addict, Emotional. Bonds: Poor, Military, Immigrant. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Drogo Netyoive, Male Half-Elf Bard 11
Medium (5'0") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1700 gp. Sard (20 gp). Rock crystal (20 gp). Blue quartz (14 gp). Alexandrite (1600 gp). Pink pearl (160 gp). Lapis lazuli (14 gp). Hematite (14 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Darby, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and brown pants. She wears her blonde hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her father raised her in a mountain cabin. Elysande was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Healer. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Extrovert. Bonds: Attractive, Nature, Immigrant. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Elysande Darby, Female Human Fighter 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with deerstalker hat. Her auburn hair is long and unkept. Her thin eyebrows rest above her beady blue eyes.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. In her 11th year, her parents were killed by a giants raid, leaving Dalaba alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dalaba Sympony, Female Gnome Warrior 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Amûg Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. Amûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Bather soon after.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Amûg Brownrigg, Male Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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