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Anselm Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears violet painted combat armor at almost all times. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Mundane. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Anselm Hill, Male Half-Elf Ranger 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 83 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Rhodochrosite (7 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple yellow robe with violet stripes complete with hood. She keeps her golden hair in a pixie cut. Her eyes are amber.

Personality: Aggressive, abrasive, and angry, Jane embodies much of what other species detest in the Half-Elves. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jane took refuge in the large cave and found the beat up morningstar and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and to be a detective again

Flaws: Antagonistic. Bonds: Military, Nature, Adventurer, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Jane Durkin, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a blue costume with the symbols of luck on her torso. She keeps her long blonde hair kept up in a rat tail. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and wishes to resurrect an old love

Ideals: Entrepeneur. Bonds: Religious, Rich, In love, Job. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Shamil Welber, Female Gnome Commoner 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Arcana +5, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Star ruby (1100 gp). Star rose quartz (60 gp). Star ruby (1100 gp). Violet garnet (800 gp). Violet garnet (800 gp). Bloodstone (60 gp). Moss agate (6 gp).


Social Check DCs


Caelynn Mystralath, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. She sports blonde long hair. This brown eyed westerner is not easily forgotten.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born several months after her mother was called into army service. She found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Baker; and meet up once more with her childhood friend

Bonds: Attractive, Enemies, Military, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Caelynn Mystralath, Female Elf Warrior 4
Medium (5'0") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 17 (+3)3 (-4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Valida Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears grey painted combat armor at almost all times. Her red hair is knotted and matted. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Valida and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Justice. Bonds: Mentor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Valida Deepdelver, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 gp.


Social Check DCs

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