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NPC Generator

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Advanced [show]


Beast Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean brown cloak covering her clean studded leather. Her fur is greying and her face has many wrinkles. Her eyes are green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Beast Grass, Female Tabaxi Rogue 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Disguise kit.


Social Check DCs


Dagnal Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Slave. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Dagnal Graybeard, Female Dwarf Expert 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +1, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Auran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +6

Possessions: 8000 sp. Alexandrite (900 gp).


Social Check DCs


Verna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red painted combat armor at almost all times. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a clover on it. Her red hair is cut jaggedly and amateurishly. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.

History: Born to a Carpenter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her; and to unite with her brother

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Verna Fastfoot, Female Halfling Barbarian 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Travok Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses like a well dressed Fortune-teller does. His white hair is singed and shortened. He has several tiny topaz earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Travok Brazzik, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 12 (+1)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 140 gp.


Social Check DCs


Chad Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and very short. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Philantrophist, Joker. Bonds: Adventurer, Religious. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Chad Tiltathana, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Emerald (1200 gp).


Social Check DCs

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