Donella Welber, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered axe and tarnished scimitar as well. Her auburn hair is knotted and matted. Her hazel eyes peer out from beneath her deerstalker blue hat.
Personality: A deeply religious woman she believes everything happens for a reason. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She served in the navy to pay for her family's outstanding loans. Her divine abilities were realized during a raid on her village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Religious, In love, Military. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Fire opal (700 gp). Peridot (20 gp). Amber (80 gp). Amethyst (80 gp).
Jarsali Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long chestnut ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to settle down with her crush
Ideals: Joker, Gifted. Bonds: Rich, Nature, Has a crush. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2700 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.
Agnes Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and likes to wear ponchos typically of a light yellow in addition to tight pants. Her skin is also unnaturally pale. She keeps her long golden hair kept up in a rat tail. She has gleaming, smiling blue eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She enjoys reading and quiet.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Agnes took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She has since lost track of the people in her past.
Motivation: Someone believes her a fraud.
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp.
Mûg Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a large white jacket. His hair is greying and his face has many wrinkles. His eyes are violet and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +3
Possessions: 3000 gp.
Quelenna Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, typically a more casual-formal manner. Her white hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Quelenna was born the youngest of three triplets. Her childhood dream was to be a Marshal, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To unite with her sister.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp. Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Citrine (60 gp). Golden yellow topaz (1200 gp).
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