Jabbie Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, blue, dusty cloak. He has done his best to style his silver hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Further expansion of business; and money/treasure
Ideals: Athletic, Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 97 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc, Undercommon
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (400 gp).
Mantus Chance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and red. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Mantus was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Entrepeneur, Disciplined, Persistence. Bonds: Poor, Job. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.
Fallond Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is renowned for his bright grey suits and hats. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his small grey hat.
Personality: Overbrimming with self-confidence, Fallond isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a ruthless business man, a trait he acquired from his mother.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fallond took refuge in the large cave and found the beat up shield and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp. 1 Masterwork Thieves’ tools.
Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Job. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 65 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. Jeweled anklet (1000 gp). Solid gold idol (700 gp). A delicate brass dragon egg (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his axe. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich southern family. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 160 gp. 3 Smokesticks.
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