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NPC Generator

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Advanced [show]


Naivara LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She carries with her a set of morningstars on her belt, each one with a jet on the hilt. Her blonde hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She has all her life been fascinated with singing.

History: Born to a pair of adventurers, Naivara grew up listening to her father's many stories. After coming to the age of reason, Naivara took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Artistic, Gifted. Bonds: Guardian, Adventurer. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Naivara LaHood, Female Half-Elf Warlock 8
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Emerald (1300 gp). White pearl (120 gp).


Social Check DCs


Mara Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. She wears a mask on her face.

Personality: Mara is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.

History: Sold as a small child to a wizard, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Depressed, Fearful. Bonds: Mentor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Mara Cithreth, Female Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Flame Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. She wears her brown fur down. Her blue eyes peer out from beneath her top pastel hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Bowyer business at a young age. Her childhood dream was to be a Butcher, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the south; and further expansion of business

Ideals: Optimist, Justice, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Flame Grass, Female Tabaxi Commoner 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Seven Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is bristling with hidden weapons, mostly glaives and nunchakus. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Seven wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Born in the south to a Interpreter, Seven learned a great deal about his father's area of expertise. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Interpreter.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Seven Of Storm, Male Tabaxi Rogue 6
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Marshal. He keeps his chestnut hair in a pixie cut. His green eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small island village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and to pay off his debts

Ideals: Joker. Bonds: Poor, Adventurer, Nature, Criminal record, Debt. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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