Rûkdûg Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'7" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Rûkdûg grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. During his travels, Rûkdûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rûkdûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rûkdûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 20
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 5000 gp. Rose (20 gp). Silver pearl (60 gp). Rock crystal (20 gp). Iolite (20 gp). Black opal (700 gp). Star rose quartz (20 gp). Black pearl (300 gp). 1 Medium magic item.
Thomas Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean yellow cloak covering his clean studded leather. He wears his brown hair down. He has amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Thomas studied abroad. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and regain custody of his daughter
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 300 gp.
Millicent Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is generally well dressed albeit a few years behind the times. She wears her hair in dreadlocks. Her amber eyes dart from person to person.
Personality: Eccentric and domineering, Millicent will drive conversation. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north her family was never financially stable. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 63 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 20000 cp.
Three Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has moderate length black fur. His skin is flawless and his amber eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Three was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's looking for his big break.
Ideals: Fighting, Opinionated, Persistence. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 85 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
Possessions: 4000 gp. Pink pearl (70 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Smoky quartz (50 gp). Deep blue spinel (1600 gp). Moonstone (50 gp). Freshwater pearl (13 gp). Red spinel (70 gp). Moonstone (50 gp). Sardonyx (50 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Bloodstone (50 gp). Obsidian (13 gp). Jade (70 gp). Bloodstone (50 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). Rhodochrosite (13 gp). Onyx (50 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item.
Dell Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a white suit, brown shirt, and yellow tie. She has a penchant for wearing a ring with an oversized opal on her left hand. Her chestnut hair is smooth and relatively long. Her thin eyebrows rest above her beady gray eyes.
Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.
History: Dell was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: To unite with her sister.
Flaws: Ugly, Fearful. Bonds: Rich, Guardian, Family. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
