Ahlyssa Bentley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears a brown cloak and cross-gartered tan stockings. She has styled her chestnut hair well, parting it to the left. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.
History: The child of a Soapmaker, who enjoyed hunting, Ahlyssa was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahlyssa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahlyssa. She has recently gotten a pet goose that steals things from people.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud
Ideals: Gifted. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 600 gp. Black pearl (200 gp). Rock crystal (40 gp). Tourmaline (130 gp).
Chem Chant, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a hunchback. His brown hair is matted, messy, and big. His white unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.
History: Born to a Cook, his mother struggled to pay the bills. After coming to the age of reason, Chem took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Seere Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. She wears a colorful flower in her dark red hair. Her black eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She takes great joy in being the best Mercenary in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Seere reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and expand her business
Bonds: Attractive, Job, Immigrant, Military. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Anselm Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record, Has a crush. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
Pandjed Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports green clothing, slightly heavier than average wear. His brass crest is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is a Succubi in disguise. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic, Disciplined, Artistic. Bonds: Enemies, Adventurer. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 18 (+4) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Elven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +8
Possessions: 140 pp. Lapis lazuli (10 gp).
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