Nikki Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her eyes are violet.
Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.
History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her daughter
Flaws: Insane, Selfish. Bonds: Immigrant, Nature, Poor. Occupation: Architect
Voice: American accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 19 (+4) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Ignan, Undercommon, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Eye agate (5 gp). Freshwater pearl (5 gp). Amber (160 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Smoky quartz (30 gp). Red garnet (160 gp). Azurite (5 gp). Golden yellow topaz (1300 gp). Black opal (1200 gp). Freshwater pearl (5 gp). Hematite (5 gp). Violet garnet (1300 gp). Onyx (30 gp). Golden pearl (160 gp). Pink pearl (160 gp). Aquamarine (1300 gp). Banded agate (5 gp). Fire opal (1200 gp). Jet (160 gp). Red garnet (160 gp). Bloodstone (30 gp). Deep green spinel (160 gp). Alexandrite (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thava Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her glaive ready. Her crest is cut close to her head. She has a tattooed face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Thava was born with her mother's beautiful face. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 79 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: Just what you see.
Quarion Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of giants once and for all.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He's in love; and a deep hatred of giants
Flaws: Antagonistic, Ugly. Bonds: Enemies, Rich, Has a crush. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Sapphire pendant on gold chain (700 gp). Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a pastel shirt with thin brown vertical stripes and green pants. His red fur is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. His mother was a soldier and died while he was still young. Emerald was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 4 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (600 gp).
Armara Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a small hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp.
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