Joser Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He wears a feathered hat to cover his moderate length red hair. His thin eyebrows rest above his beady gray eyes.
Personality: Calm and collected, he is a well trained Assassin. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Joser studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 27 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Carved bone or ivory statuette (70 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odorr Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear white tank tops with pastel pants. He has styled his chestnut hair well, parting it to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Odorr will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Odorr hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odorr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Enemies, In love. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. A small bag of saffron. (20 gp). Black velvet mask with numerous citrines (110 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled anklet (1000 gp). Gold cup set with emeralds (9000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His golden hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Nature, Job, Religious, Mentor. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 75 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
Possessions: 900 pp. Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shautha Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her long golden hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was always a brilliant, if unscrupulous mind. Through the years after Shautha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shautha's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Ralf Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Shy, Insomniac. Bonds: Poor, Attractive, Mentor, Adventurer. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 38000 sp. Rock crystal (20 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp).
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