Zykroff Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a feathered hat to cover her moderate length gold crest. She has gleaming, smiling red eyes.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in the south to a Navigator, Zykroff learned a great deal about her father's area of expertise. Cursed with unlife at a very young age, Zykroff has worked very hard to control her curse. She struck the Navigator job and began her own company from there.
Motivation: Elven compassion.
Flaws: Racist, Disease. Bonds: Rich, Immigrant, Job. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Meena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears a tan costume with the symbols of death on her torso. Her chestnut hair is wavy and long. This gray eyed northerner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Military, Enemies. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Heather Kimberley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of strength around her neck, and a scimitar on her belt. She is bald on top and has large silver tufts of hair around her ears. Her eyes are a pleasant gray.
Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was always a brilliant, if unscrupulous mind. Through the years after Heather was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Heather's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy brown pantaloons and a green scarf. He wears his brown hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Bookbinder and found it very stressful. He then took over the family business and is one of the better Bookbinder for hire.
Motivation: To end his boredom; and to be a apothecary again
Flaws: Antagonistic, Shy, Mundane. Bonds: Slave, Job. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Curran Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his blonde hair down. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to make people angry or surprised. A true patriot, Curran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Curran has worked very hard to control his curse. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is unsatisfied with his job; and to be a bellfounder again
Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Job. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
