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Advanced [show]


Donella Offund, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. She has slicked back silver hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.

History: She was born to loving parents in a slum to the west. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Donella Offund, Female Gnome Bard 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 190 gp.


Social Check DCs


Margery Cornish, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears baggy brown pantaloons and a red scarf. She is bald on top and has large silver tufts of hair around her ears. Her eyes are blue and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, PTSD. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Margery Cornish, Female Human Sorcerer 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He likes to wear tan tank tops with black pants, and his gloved hand is found clutching a morningstar. He keeps his long golden hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Qualen Maekkelferce, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Professionalism, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Nailo, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Criminal record, Nature. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Dayereth Nailo, Male Elf Ranger 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs

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