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NPC Generator

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Advanced [show]


Beatrice Anderton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the east to a Assassin, Beatrice learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She struck the Assassin job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Attractive, Job, Slave. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Beatrice Anderton, Female Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 600 sp.


Social Check DCs


Luthra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She is bristling with hidden weapons, mostly morningstars and falchions. Her auburn hair is knotted and matted. Her thin eyebrows rest above her beady amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: Luthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Luthra took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Luthra and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Luthra Waggletop, Female Gnome Paladin 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Solid gold idol (900 gp). A silver and pearl hairclip (20 gp).


Social Check DCs


Fenriz Chant, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His chestnut hair is heavily combed to the left. His red eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Scribe

Voice: German accent

Attributes [hide]

Fenriz Chant, Male Tiefling Expert 13
Medium (6'7") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 56 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Draconic, Undercommon, Infernal, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Krimp Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears black cloth garments or leather armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Optimist. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Krimp Everly, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 90 pp.


Social Check DCs


Oriff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is kept up in a ponytail inside a small hat. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She feeds upon the attention of others.

History: Born to a Mercenary, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Poor, Family. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Oriff Holderhek, Female Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp. 1 Banded mail.


Social Check DCs

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