Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. He wears his red hair down. His eyes are a pleasant hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Religious, In love. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp.
Halander Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his kukri ready. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 120 pp. Golden yellow topaz (600 gp). Peridot (70 gp). 1 Minor magic item.
Akra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Bricklayer does and is in decent physical shape. She has moderate length rusty crest. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.
History: She got into the Bricklayer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bricklayer job and began her own company from there.
Motivation: She would like to get married and retire; and wants to open a new tavern
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Sard (30 gp).
Seere Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She wears a green vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a flail. Her blue hair is braided into rings. Her red eyes are slightly larger than normal.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich southern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Entrepeneur, Optimist. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp.
Menny Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this southern woman wears a blue collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her blonde hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a small toy that she constantly fidgets with.
History: The child of a Spice Merchant, who enjoyed hunting, Menny was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Athletic, Optimist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 107 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 6000 gp. A small bag of saffron. (100 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).
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