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NPC Generator

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Advanced [show]


Aura Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel tunic with yellow highlights, and long black pants that bunch up around her shoes. She has moderate length orange fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants revenge against orcs; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Aura Peak, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs


Oppah Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and wears a faded coat and loose pants complete with broad hat. She keeps her brown hair in a flapper bob. She has gleaming, smiling amber eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Oppah grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To unite with her sister; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Oppah Raulnor, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His yellow fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Three has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants his loneliness to end; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Passionate. Flaws: Insane, Disease. Bonds: Slave, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Three Of Clay, Male Tabaxi Expert 6
Medium (5'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Uthemar Raethran, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Uthemar studied abroad. A gifted student he started as a Dilettante, but he got bored and became a Sellsword. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Uthemar Raethran, Male Elf Bard 10
Medium (5'1") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 6000 sp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His silver hair is kept up in a ponytail inside a small hat. His eyes are green and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. A gifted student he started as a Cook, but he got bored and became a Glassblower. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Morkral Ungart, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp.


Social Check DCs

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