Hûmgrat Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear white tank tops with black pants. He keeps his long silver hair kept up in a rat tail. He has blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Hûmgrat was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hûmgrat fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Athletic, Fighting. Flaws: Emotional. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: Banded agate (16 gp). Bloodstone (30 gp). Star rose quartz (30 gp).
Dee Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears very tight pants and wife beaters, though occasionally she sports a white coat. Her Stetson hat is riddled with cuts and holes. Her eyes are hazel.
Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Mentor. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1300 gp. Moonstone (20 gp). Rock crystal (20 gp). Sardonyx (20 gp). White pearl (50 gp). Star rose quartz (20 gp). Violet garnet (1100 gp). Rose (20 gp). Rhodochrosite (5 gp).
Reeza Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of bastard swords on her belt, each one with a emerald on the hilt. Her silver hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: Reeza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reeza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Criminal record. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp. Red spinel (130 gp). Aquamarine (200 gp).
Jaxi Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her green crest is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Jaxi's first love is herself. Her second love is also herself. She takes great joy in being the best Healer in town.
History: She was born in the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp. Amber (70 gp). White opal (800 gp). Tourmaline (70 gp). Iolite (60 gp). 1 Minor magic item.
Ronk Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail, and is pretty ugly. His chestnut hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Ronk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools.
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