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Advanced [show]


Astaro Doom, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. Her purple hair is matted, messy, and big. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a minor phobia of water and hates getting wet.

History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Military. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Astaro Doom, Female Tiefling Ranger 6
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by teas. He has a small bristly mustache and wavy blonde hair. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Frouse is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Job. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frouse Munggen, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oriff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Mayor for hire.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and she's looking for her big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Military, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Oriff Silveraxe, Female Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 15 (+2)6 (-2)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (800 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Shamash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He wears his red crest up. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Bonds: Attractive, Enemies, Military, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Shamash Turnuroth, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. Bloodstone (20 gp).


Social Check DCs


Cecily Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish white hair is in a traditional bowl cut. She has a dull look in her hazel eyes.

Personality: Overbrimming with self-confidence, Cecily isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Tailor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Cecily Hill, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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