Purah Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears black cloth garments or leather armor. Her purple hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp. 2 Holy water. 2 Smokesticks.
Dalaba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a blue suit, pastel shirt, and green tie. She is bald on top and has large golden tufts of hair around her ears. Her hazel eyes dart from person to person.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Performer job and began her own company from there.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and further expansion of business
Ideals: Athletic. Flaws: Ugly. Bonds: In love, Nature, Job. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp.
Salasar Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He sports black clothing, slightly heavier than average wear. His crest is green and curly. His thin eyebrows rest above his beady red eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Salasar was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flogg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a black suit. He is portly but not overly obese. His silver hair is kept up in a ponytail inside a broad hat. He has a dull look in his hazel eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp.
Adelard Richie, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
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