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NPC Generator

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Advanced [show]


Arnold Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and he is a bit of a kleptomaniac

Ideals: Fighting, Extrovert. Bonds: Criminal record, Poor, Adventurer. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Arnold Nailo, Male Half-Elf Paladin 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Elysande Lindsay, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit, and carries warhammers. Her silver hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her father raised her in a mountain cabin. Elysande liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Elysande was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and many gnolls want her driven away

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Nature, Enemies. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Elysande Lindsay, Female Human Cleric 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 8 (-1)4 (-3)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He struck the Fortune-teller job and began his own company from there.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Family, Slave, Job, In love. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Morkral Frostbeard, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)10 (+0) 15 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs


Gurdis Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.

Personality: A deeply religious woman she believes everything happens for a reason. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she is greedy

Ideals: Entrepeneur. Bonds: Rich, Religious, In love, Mentor. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Gurdis Torunn, Female Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 210 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His hair is chestnut, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Seebo was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Persistence. Bonds: Immigrant, Attractive, Criminal record. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Seebo Pingun, Male Gnome Fighter 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs

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