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NPC Generator

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Advanced [show]


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and has the majority of her body covered in plate. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great joy in being the best Bellfounder in town.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. He wears a small hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Randal Halsey, Male Human Monk 9
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80000 cp. Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.


Social Check DCs


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: When he was but 7 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He has drifted from career to career and currently works as a Shepherd.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Frouse Fiddlefen, Male Gnome Druid 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)11 (+0) 17 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Just what you see.


Social Check DCs


Namfoodle Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is blonde. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Namfoodle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Job. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Namfoodle Nopenstallen, Male Gnome Druid 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 126 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 19 (+4)16 (+3)
Skills Arcana +6, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176554433200

Possessions: 6000 gp. Chrysoprase (80 gp). Fire opal (1500 gp). Peridot (80 gp). Hematite (6 gp). Eye agate (6 gp). Rock crystal (80 gp). Hematite (6 gp). 1 Medium magic item.


Social Check DCs


Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. Her Stetson hat is riddled with cuts and holes. Her eyes are hazel and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with vampirism at a very young age, Moon has worked very hard to control her curse. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Immigrant, Religious. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Moon On the Water, Female Tabaxi Adept 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 380 gp. Jasper (50 gp). Jasper (50 gp). Moss agate (16 gp).


Social Check DCs

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