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Advanced [show]


Helgret Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her nunchaku. She has no hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Barrister business.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Athletic, Passionate, Persistence. Flaws: Ugly. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Helgret Gorunn, Female Dwarf Cleric 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 200 pp. Silver comb with moonstones (200 gp). A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a wizard, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Scribe. She inherited the family business which she has now maintained for 2 years.

Motivation: Sabotage a competitor.

Flaws: Addict, Insane. Bonds: Military, Mentor, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Isabella Gyula, Female Human Sorcerer 8
Medium (5'6") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 700 gp. Alexandrite (1400 gp). Coral (110 gp). Freshwater pearl (15 gp). Azurite (15 gp). Blue quartz (15 gp).


Social Check DCs


Sweet Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'10", this woman has a large pastel mantle and cape that has been intricately interwoven into her green robe. She has moderate length orange fur. Her eyes are likewise copper.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her mother was called into army service. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Sweet Prim Posies, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 6 (-2)15 (+2)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Daar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. Her crest is silver and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Daar was raised in a hard working conservative environment. She found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and to settle down with her crush

Ideals: Impeccable, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Daar Xephyrbahnor, Female Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)15 (+2) 18 (+4)16 (+3)
Skills Medicine +7, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: 30 pp. Old masterpiece painting (1000 gp).


Social Check DCs


Artin Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears grey cloth garments or leather armor. Her hair is short and silver. She has violet eyes and a grey hat with a brown feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the west her family was never financially stable. Artin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Artin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and she has a crush on the local barrister

Bonds: Family, In love, Poor, Criminal record, Has a crush. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Artin Rubyeye, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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