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NPC Generator

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Matilda Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her silver hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Matilda hails from a village terrorized by brigands. She moved out north to avoid the crime she committed. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Matilda Ramsey, Female Human Paladin 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills History +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Ahlyssa Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She is typically in her Gardener uniform. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Ahlyssa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Impeccable, Extrovert. Flaws: Disease. Bonds: Job, Rich. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Ahlyssa Blythe, Female Human Commoner 8
Medium (5'8") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 10
Languages Common, Infernal, Auran, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Therai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is matted, messy, and big. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in lance use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Therai Sage, Male Tiefling Paladin 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Tiger eye turquoise (6 gp). Peridot (30 gp).


Social Check DCs


Norman Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is unkempt and raggedy. His green unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Mayor, his mother struggled to pay the bills. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Greedy. Bonds: Poor. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Norman Nibley, Male Human Barbarian 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Torgga Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears grey leather gloves, a grey jacket, and tight pants. Her whole body is exceptionally muscular. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south, but her parents moved at a very young age to the north. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Attractive, Rich. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Torgga Helcral, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)6 (-2) 9 (-1)8 (-1)
Skills Insight +1, Investigation +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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