Enidda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. She sports silver long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.
History: Her father raised her in a mountain cabin. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Marry her sister to traveling adventurers; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 47 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Celestial, Halfling
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp.
Adam Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. His white hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Map Maker, his father struggled to pay the bills. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adam's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Disease, Fearful, Antagonistic. Bonds: Immigrant, Poor. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Aquan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp.
Shivering Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern woman has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her brown fur is lengthy. She has a dull look in her amber eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Shivering grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Joker, Justice. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 120 pp. Moss agate (10 gp). Chalcedony (30 gp).
Ilga Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. Her Stetson hat is riddled with cuts and holes. Her amber eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Scribe in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has taken up work as a Scribe and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Secretive, PTSD. Bonds: Job, Criminal record. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Amber (80 gp). Tiger eye turquoise (9 gp).
Gûndza Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky black painted plate armor. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. Gûndza was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Gûndza and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. Freshwater pearl (14 gp). Violet garnet (400 gp). Chrysoberyl (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
