Sarah Merton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in grey turtlenecks beneath a blue coat with violet slacks. She keeps her long blonde hair kept up in a rat tail. She is baby faced.
Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.
History: Born to a Sellsword, her mother struggled to pay the bills. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She's attracted to the PC; and wants her loneliness to end
Flaws: Insomniac. Bonds: Job, Poor, Nature, Has a crush. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 80 gp. Jasper (50 gp).
Stacee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. She wears her silver hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Iolite (30 gp).
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. She wears a broad hat to hide her balding. Her fierce violet eyes like to dwell on things.
Personality: A deeply religious woman she believes everything happens for a reason. She uses divination through singing.
History: Born to a pair of adventurers, Shamil grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. She was granted druidic powers by her dying brother.
Motivation: To pay off her debts; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Bonds: Religious, Adventurer, In love, Debt. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Ivellios Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his blonde hair. His fierce hazel eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Entrepeneur. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Thamior Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a green low-cut shirt, and a top hat upon his head. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is greasy and uncared for. He wears a mask on his face.
Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Thamior was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Artistic, Persistence. Flaws: Ugly, Insane. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 4000 gp. Star rose quartz (60 gp). Deep blue spinel (900 gp). Amber (140 gp). Moss agate (14 gp). Azurite (14 gp). Malachite (14 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!