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Advanced [show]


Ekk Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her right hand. Her black hair is cut jaggedly and amateurishly. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She has always had a great fascination with Human culture. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ekk took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 9 years later her spouse died after the birth of her son. Heartbroken, Ekk never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Gifted, Logical. Flaws: Racist. Bonds: In love, Attractive. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Ekk Bristol, Female Half-Orc Barbarian 9
Medium (4'11") Half-Orc, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His white hair is slicked back into a classic pompadour. His eyes are violet and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Crampernap took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Shy, Impulsive. Bonds: Nature, Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Crampernap Musgraben, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)8 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Mary Stafford, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of the sun god around her neck, and a sai on her belt. Her white hair is greasy and uncared for. Her gray eyes peer out from beneath her small grey hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of brigands once and for all.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Blacksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Stafford, Female Human Monk 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Amethyst (100 gp).


Social Check DCs


Rimple Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his longsword ready. His hair is short and brown. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Spy, but he was a colossal failure. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Rimple Gobblefirn, Male Gnome Aristocrat 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 117 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 19 (+4)17 (+3) 12 (+1)17 (+3)
Skills Investigation +8, Religion +8
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin, Elven
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 1000 gp. Tourmaline (150 gp). Chrysoprase (20 gp). Blue quartz (13 gp). Red spinel (150 gp). Onyx (20 gp). Brown-green garnet (150 gp). Rock crystal (20 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Peridot (20 gp). Zircon (20 gp). Rich purple corundum (900 gp). Eye agate (13 gp). Deep green spinel (150 gp). Fire opal (900 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she's in love

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Helja Frostbeard, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 390 gp. Jet (100 gp).


Social Check DCs

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