Darrow Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is renowned for his bright red suits and hats. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.
History: He was raised in a mountains tribe. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Nature, Criminal record. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kerkad Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears green trousers with pastel and grey striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His crest is cut close to his head. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He has had some formal writing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Goblin, Ignan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 60000 cp. 1 Minor magic item.
Tharivol Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries axes. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Servant, who enjoyed hunting, Tharivol was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Slave Trader.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Job, Nature. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points -5 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Aquan, Druidic, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Tourmaline (40 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Golden yellow topaz (900 gp). Malachite (10 gp). Black opal (600 gp). Jade (40 gp). Banded agate (10 gp). Jet (40 gp). Moss agate (10 gp).
Naamah Love, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears green painted combat armor at almost all times. Her brown hair is thinning but still full. She has white eyes and a green hat with a white feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Naamah lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Naamah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Naamah's mother didn't care for her much, and the feeling was mutual. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Dwarven, Auran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +7
Possessions: Silver comb with moonstones (500 gp). Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (50 gp). Large well-done wool tapestry (100 gp).
Harvest Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her whole body is exceptionally muscular. She keeps her gray fur in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a island tribe. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant, Nature. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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